RKS’s Design For And Investment In GameVice

Published on November 22nd, 2017

Gamevice Closes $12.5M Series A

LOS ANGELES, PRNewswire — Gamevice Inc. announces a US$12.5 million Series A co-led by TransLink Capital and California Technology Ventures (CTV). Other notables include BAM Ventures, TYLT Ventures, and Kevin Chou, the former CEO of Kabam and new Gamevice board member. Gamevice Inc. is the creator of an attachable gamepad controller that transforms smart devices into hyper-advanced mobile gaming consoles, currently available online and in the 490 Apple retail stores worldwide.

As the mobile gaming industry continues its yearly increase from an all-time high in 2016 of $38bn, Gamevice has grown from a small start-up to one of the leaders in addressing the needs of mobile gamers worldwide. Consumer demand for amplified mobile gaming experiences is proven by the recent success of the Nintendo Switch™, the fact that 84% of Apple’s App Store revenue came from video games, and analyst projections for mobile game revenue to reach $65bn by 2020. Gamevice has positioned itself as the leading gamepad solution and with exciting upcoming partnerships along with an expanded product line that will work with over 1 billion devices.

“The market demand for our products have been phenomenal. Having been sold out for most of the holiday season, we will look to launch additional products while rapidly increasing our production and global distribution. Our Series A funding and growing team will expedite this growth along with our partnerships with gaming and non-gaming companies,” said Phillip Hyun, CEO, Gamevice Inc.

“Gamevice’s design and patented technology transforms traditional mobile games, which is a $38bn per year global market that will continue to evolve with new and better technology,” said Jay Eum, Co-Founder and Managing Director, TransLink Capital. “We invested in Gamevice because it is one of the few companies trying to innovative and provide consumers with a unique experience that leverages mobile devices. We expect Gamevice to generate strong demand from consumers and game developers globally, especially in Asia where mobile is considered the primary platform for gaming.”

Gamevice elevates gameplay for mobile gamers by delivering console gaming controls to users. It currently has products for Apple’s iPhone 7/7 plus and 6/6S/6 plus/6S plus smartphones, iPad Air, iPad Mini, and iPad Pro. Weighing in at less than a pound, Gamevice’s attachable controllers are latency free and provide the best portable gameplay of any MFi-certified controller on the market.

With almost 1,000 Gamevice-supported iOS games available, mobile gamers not only have console-like hardware at their fingertips, they have a game library too. A full list of Gamevice-compatible games can be found here: http://live.gamevice.com. Or download the Gamevice Live companion app, which displays iOS-controller-compatible games in one handy place.

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About RKS

RKS is a design and innovation firm that creates solutions for clients that are relevant to the market, build the brand and create emotional connection. RKS services the full range of companies from funded startups to multinational corporations. Founder Ravi K. Sawhney cultivated a people-centric approach modeled from his work at Xerox PARC in the 1970’s, where innovative methods using psychology as an essential factor in design resulted in the first-generation touch screen graphic interface as well as many other breakthroughs. RKS came to national attention shortly after its founding by developing the production design of the animated Teddy Ruxpin, one of the greatest disruptive success stories in the history of the toy industry. Success followed success, with RKS being in on the ground floor of tablets with Alan Kay, Pocket Arcades with Sega and the game-changing dental whitening system for Discus Dental. Another milestone was the turnaround of MiniMed, developing a discreet personal insulin pump that allowed millions of diabetics to shed the stigma of being seen as “sick.” This inspired design took MiniMed from a declining $40M in revenue to $270M in three years, leading to its acquisition by Medtronic for $3.6B. The 1990’s brought a confluence of deep introspection and humanity, along with insights into how the work of Joseph Campbell and Abraham Maslow could inform design. This direction led to RKS Design’s highly acclaimed Psycho-Aesthetics methodology.
GameVice working with game in the middle

RKS’s Design For And Investment In GameVice

By RKS Design

About RKS

RKS is a design and innovation firm that creates solutions for clients that are relevant to the market, build the brand and create emotional connection.

RKS services the full range of companies from funded startups to multinational corporations. Founder Ravi K. Sawhney cultivated a people-centric approach modeled from his work at Xerox PARC in the 1970’s, where innovative methods using psychology as an essential factor in design resulted in the first-generation touch screen graphic interface as well as many other breakthroughs.
RKS came to national attention shortly after its founding by developing the production design of the animated Teddy Ruxpin, one of the greatest disruptive success stories in the history of the toy industry. Success followed success, with RKS being in on the ground floor of tablets with Alan Kay, Pocket Arcades with Sega and the game-changing dental whitening system for Discus Dental. Another milestone was the turnaround of MiniMed, developing a discreet personal insulin pump that allowed millions of diabetics to shed the stigma of being seen as “sick.” This inspired design took MiniMed from a declining $40M in revenue to $270M in three years, leading to its acquisition by Medtronic for $3.6B.

The 1990’s brought a confluence of deep introspection and humanity, along with insights into how the work of Joseph Campbell and Abraham Maslow could inform design. This direction led to RKS Design’s highly acclaimed Psycho-Aesthetics methodology.

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